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Indie Games In China Free Download [Xforce]





















































About This Video The filming of the movie began in 2016, starting at the closing ceremony of "indiePlay China Indie Games Competition". The movie focuses on independent game developers, some of whom won the prize at the ceremony while others didn't, and their dissimilar life experiences afterwards: disbanded or reorganized, bankruptcy or fortune, achieved hilarious comeback or withdrew from public. They all once dedicated to make games they love, but their future varies on their thoughts. 7aa9394dea Title: Indie Games in ChinaProduction:Liang TiexinDistributor:Zodiac InteractiveRelease Date: 18 Aug, 2018Country: ChinaVideo Resolution: 1080p(3.9GB)Aspect Ratio: 16:9Audio: StereoRunning Time: 103 minutes Indie Games In China Free Download [Xforce] indie games in china. indie.games.in.china 2018. indie games in china documentary TL;DR: If anything, "Indie Games in China" is an accurate and somewhat grievous sampling of Chinese indie gamedev scene. The story closely follows 5 members from Chinese gamedev community, and seeks to capture their state of mind throughout their games' development process.Unlike its counterpart, the inaugural "Indie Game: The Movie", this film focuses a lot more on the "survival" aspect of indie gamedev. I could see an average viewer find those details off-putting, but that's the point: Indie game development anywhere are hard enough, but to do it in China, is to willingly face enormous pressure, both financially and culturally. That's the dreaded aspect of gamedev this film is trying to present.I was at the IndiePlay + ChinaJoy event in 2016, so I have played many of these early demos and releases, unpolished as they were, many of these games came to be a torchlight for Chinese indie scene, a beacon to stride for and surpass.It's also important to appreciate that none of the interviewees are as commercially successful or critically acclaimed as Jonathan Blow and Phil Fish; some of the mentioned titles are still not out as of my review. But to me, this is the reality many indie gamedev face: a perpetual mixed feeling of creative freedom and impending doom. To end, I felt "Indie Games in China" was not the best English title for this documentary. Its Chinese title, which literally translate to "Alonewalk", is perhaps a more apt summary, and what many indie gamedev felt at one point or another.Score: 4 out of 5. Alle, die mich -und meinen Kanal- vielleicht kennen, wissen, dass ich ein ziemliches Faible f\u00fcr chinesische Sim\/Management-Games habe... u.a. einfach weil diese irgendwie "anders" sind.Und Dokus schaue ich f\u00fcr mein Leben gerne. Also was g\u00e4be es da eigentlich besseres, als genau diesen Film hier?Allerdings sollte man des Englischen schon halbwegs m\u00e4chtig sein (keine deutschen Untertitel) - und vor allen Dingen, schnell lesen k\u00f6nnen :D Das hat aber wohl mehr etwas mit der chinesischen Sprache zu tun.Desweiteren bekommt man einen (meiner Meinung nach) ziemlich ehrlichen Einblick in die chinesische Indie-Dev-Szene. Ich muss gestehen, ich habe keinen "unserer", westlichen Indie-Game-Movies gesehen, von daher kann ich es schlecht vergleichen.Von mir bekommt das Teil jedenfalls 5-Sterne... (ach warte, Stop... falscher Shop^^) - aber wie man oben lesen kann, bin ich ja auch irgendwie "vorbelastet" ;)------------------------tl;dr-version for the english folksvery interesting documentary around the chinese IndieDev-Scene. Be sure to read fast, because it seems the chinese language transfers a LOT more information (per word) as we\u00b4re used to :DBut if you\u00b4re interested in Indie-Games, Documentaries and the chinese way of doing things, you will have some great 100 minutes.-----------------------------And for the fellow chinese freinds here:\u8c22\u8c22\u4f60\u7684\u8fd9\u90e8\u7535\u5f71 ! \u8bf7\u7528\u82f1\u8bed\u5236\u4f5c\u66f4\u591a\u6e38\u620f - \u8c22\u8c22 - \u4fdd\u6301\u826f\u597d\u7684\u5de5\u4f5c(I really hope this is accurate :D). Overall this was a pretty interesting watch. I recommend!Pros: 1) I enjoyed watching the developers in their day-to-day lives, I found it interesting because I knew little about China and the people who live there before I'd watched this.2) I liked the fly-on-the-wall style of the documentary, the filmmakers just walking around with the developers and letting them speak and act naturally.Cons:1) I wish there were tags that came up on the screen with the name and company of the person who was speaking, or the name of a game when it was being shown, or perhaps a quick summary of what was going on between chapters. 2) The English subtitles weren't completely accurate. This was very apparent to me when there was English being spoken on screen and there were missing words or grammatical errors in the English subtitles I watching watching. The subtitles definitely need some cleaning.Check it out though, it's an interesting watch.. \u7edd\u5bf9\u652f\u6301\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01. \u7edd\u5bf9\u652f\u6301\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01. Alle, die mich -und meinen Kanal- vielleicht kennen, wissen, dass ich ein ziemliches Faible f\u00fcr chinesische Sim\/Management-Games habe... u.a. einfach weil diese irgendwie "anders" sind.Und Dokus schaue ich f\u00fcr mein Leben gerne. Also was g\u00e4be es da eigentlich besseres, als genau diesen Film hier?Allerdings sollte man des Englischen schon halbwegs m\u00e4chtig sein (keine deutschen Untertitel) - und vor allen Dingen, schnell lesen k\u00f6nnen :D Das hat aber wohl mehr etwas mit der chinesischen Sprache zu tun.Desweiteren bekommt man einen (meiner Meinung nach) ziemlich ehrlichen Einblick in die chinesische Indie-Dev-Szene. Ich muss gestehen, ich habe keinen "unserer", westlichen Indie-Game-Movies gesehen, von daher kann ich es schlecht vergleichen.Von mir bekommt das Teil jedenfalls 5-Sterne... (ach warte, Stop... falscher Shop^^) - aber wie man oben lesen kann, bin ich ja auch irgendwie "vorbelastet" ;)------------------------tl;dr-version for the english folksvery interesting documentary around the chinese IndieDev-Scene. Be sure to read fast, because it seems the chinese language transfers a LOT more information (per word) as we\u00b4re used to :DBut if you\u00b4re interested in Indie-Games, Documentaries and the chinese way of doing things, you will have some great 100 minutes.-----------------------------And for the fellow chinese freinds here:\u8c22\u8c22\u4f60\u7684\u8fd9\u90e8\u7535\u5f71 ! \u8bf7\u7528\u82f1\u8bed\u5236\u4f5c\u66f4\u591a\u6e38\u620f - \u8c22\u8c22 - \u4fdd\u6301\u826f\u597d\u7684\u5de5\u4f5c(I really hope this is accurate :D). TL;DR: If anything, "Indie Games in China" is an accurate and somewhat grievous sampling of Chinese indie gamedev scene. The story closely follows 5 members from Chinese gamedev community, and seeks to capture their state of mind throughout their games' development process.Unlike its counterpart, the inaugural "Indie Game: The Movie", this film focuses a lot more on the "survival" aspect of indie gamedev. I could see an average viewer find those details off-putting, but that's the point: Indie game development anywhere are hard enough, but to do it in China, is to willingly face enormous pressure, both financially and culturally. That's the dreaded aspect of gamedev this film is trying to present.I was at the IndiePlay + ChinaJoy event in 2016, so I have played many of these early demos and releases, unpolished as they were, many of these games came to be a torchlight for Chinese indie scene, a beacon to stride for and surpass.It's also important to appreciate that none of the interviewees are as commercially successful or critically acclaimed as Jonathan Blow and Phil Fish; some of the mentioned titles are still not out as of my review. But to me, this is the reality many indie gamedev face: a perpetual mixed feeling of creative freedom and impending doom. To end, I felt "Indie Games in China" was not the best English title for this documentary. Its Chinese title, which literally translate to "Alonewalk", is perhaps a more apt summary, and what many indie gamedev felt at one point or another.Score: 4 out of 5

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